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JACOPO MAZZA

COMPOSER, PRODUCER

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I HELP NARRATIVE-DRIVEN GAMES BUILD A SOUND IDENTITY FOR THEIR WORLD

Worldbuilding-focused music and sound design
for games and interactive media.
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A Sonic Identity for Your World

I create soundscapes that don't just accompany gameplay, they define how your world feels, how moments land, and what stays with players long after they've logged off.

Whether you're building atmospheric exploration, high-stakes combat, or narrative-driven experiences, I bring the musical depth to make your vision resonate.

Supported by my experience as an award-winning composer, producer, and pianist, with work across narrative-driven projects and broadcast productions, including RAI (Italian national television), and collaborations with artists such as Martin Lawrence, Billy Martin (Good Charlotte), Keith Middleton (Broadway Stomp), and Aaron Marcellus (American Idol).

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Let’s Build Your Game’s Sound Identity, Today!

If you're developing a narrative-driven or systems-focused game and need a cohesive sound identity, feel free to get in touch.

Please note: I primarily collaborate on narrative-driven and systems-focused indie and AA games with a defined scope and production timeline.

© 2025 Jacopo Mazza — All rights reserved.
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